Class Summary |
AbstractIntelligence |
An implementation of Intelligence which includes a knowledge representation of the current Game . |
Game |
A game of Hearts. |
Hand |
Information about a particular hand within a Game , in the sense of a complete deal and play of all the
cards, not in the sense of the cards that a player is holding. |
Kitty |
A set of Card s left over after dealing in a Game where the Card s in the
deck are not evenly divisible by the number of players. |
Pass |
An object representing a single pass of cards to or from a single player. |
Rules |
An object which provides information about a set of rules for Hearts. |
Storage |
An object which can be used by an AbstractIntelligence for persistent storage of data. |
Trick |
Information about a particular trick during a Hearts Hand . |